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Artist in Residence Mentor
Low poly 3D Asset modeling and texturing with consideration to performance optimization and style guide. Additionally attending workshops to strengthen 3D skills, mentoring newer Artists in Residence, testing the game behind the scenes, and engaging with the games community. The final assets created are used by players to reconstruct their memories in digital memory bubbles. Accordingly, 3D objects need to be created with a consideration for relatability and familiarity.
Additionally supported Social Media Marketing and created a trailer for the game using Adobe After Effects, as seen below.
Junior 3D Artist at Proxi by Gallium Studios
Artist in Residence Mentor
Low poly 3D Asset modeling and texturing with consideration to performance optimization and style guide. Additionally attending workshops to strengthen 3D skills, mentoring newer Artists in Residence, testing the game behind the scenes, and engaging with the games community. The final assets created are used by players to reconstruct their memories in digital memory bubbles. Accordingly, 3D objects need to be created with a consideration for relatability and familiarity.
Additionally supported Social Media Marketing and created a trailer for the game using Adobe After Effects, as seen below.
Junior 3D Artist at Proxi by Gallium Studios
Artist in Residence Mentor
Low poly 3D Asset modeling and texturing with consideration to performance optimization and style guide. Additionally attending workshops to strengthen 3D skills, mentoring newer Artists in Residence, testing the game behind the scenes, and engaging with the games community. The final assets created are used by players to reconstruct their memories in digital memory bubbles. Accordingly, 3D objects need to be created with a consideration for relatability and familiarity.
Additionally supported Social Media Marketing and created a trailer for the game using Adobe After Effects, as seen below.



